1#ifndef TATOOINE_FLOWEXPLORER_NODES_AUTONOMOUS_PARTICLES_FLOWMAP_EVALUATOR_H
2#define TATOOINE_FLOWEXPLORER_NODES_AUTONOMOUS_PARTICLES_FLOWMAP_EVALUATOR_H
6#include <tatooine/flowexplorer/point_shader.h>
13 :
renderable<autonomous_particles_flowmap_evaluator> {
14 static std::vector<std::string>
const items;
25 std::array<GLfloat, 4>
m_color{0.0f, 0.0f, 0.0f, 1.0f};
57 TATOOINE_REFLECTION_INSERT_METHOD(point_size, m_pointsize),
58 TATOOINE_REFLECTION_INSERT_METHOD(color, m_color),
59 TATOOINE_REFLECTION_INSERT_METHOD(current_item, m_current_item))
Definition: indexeddata.h:13
TATOOINE_FLOWEXPLORER_REGISTER_RENDERABLE(tatooine::flowexplorer::nodes::aabb2d, TATOOINE_REFLECTION_INSERT_GETTER(min), TATOOINE_REFLECTION_INSERT_GETTER(max), TATOOINE_REFLECTION_INSERT_GETTER(line_width), TATOOINE_REFLECTION_INSERT_GETTER(line_color))
Definition: autonomous_particles_flowmap_evaluator.h:13
position< 2 > * m_x0
Definition: autonomous_particles_flowmap_evaluator.h:18
auto on_property_changed() -> void override
int m_pointsize
Definition: autonomous_particles_flowmap_evaluator.h:24
auto is_transparent() const -> bool override
Definition: autonomous_particles_flowmap_evaluator.h:50
auto create_indexed_data() -> void
auto set_vbo_data() -> void
vec2 m_x1
Definition: autonomous_particles_flowmap_evaluator.h:22
unsigned int m_current_item
Definition: autonomous_particles_flowmap_evaluator.h:20
auto render(mat< GLfloat, 4, 4 > const &projection_matrix, mat< GLfloat, 4, 4 > const &view_matrix) -> void override
autonomous_particles_flowmap_evaluator(flowexplorer::scene &s)
autonomous_particles_flowmap * m_flowmap
Definition: autonomous_particles_flowmap_evaluator.h:17
gl::indexeddata< gpu_vec > m_gpu_data
Definition: autonomous_particles_flowmap_evaluator.h:23
bool m_is_evaluatable
Definition: autonomous_particles_flowmap_evaluator.h:19
std::array< GLfloat, 4 > m_color
Definition: autonomous_particles_flowmap_evaluator.h:25
virtual ~autonomous_particles_flowmap_evaluator()=default
auto draw_properties() -> bool override
auto on_mouse_drag(int, int) -> bool override
Definition: autonomous_particles_flowmap_evaluator.h:43
auto on_pin_connected(ui::input_pin &this_pin, ui::output_pin &other_pin) -> void override
static std::vector< std::string > const items
Definition: autonomous_particles_flowmap_evaluator.h:14
Definition: autonomous_particles_flowmap.h:11
Definition: position.h:14
Definition: renderable.h:42