Tatooine
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Go to the source code of this file.
Classes | |
struct | tatooine::rendering::interactive::detail::window |
Namespaces | |
namespace | tatooine |
namespace | tatooine::rendering |
namespace | tatooine::rendering::interactive |
namespace | tatooine::rendering::interactive::detail |
Functions | |
template<typename... Renderers> | |
auto | tatooine::rendering::interactive::detail::set_view_matrices (Mat4< GLfloat > const &V, type_set_impl< Renderers... >) |
template<typename... Renderers> | |
auto | tatooine::rendering::interactive::detail::set_projection_matrices (Mat4< GLfloat > const &P, type_set_impl< Renderers... >) |
template<typename... Renderers> | |
auto | tatooine::rendering::interactive::detail::set_view_projection_matrices (Mat4< GLfloat > const &VP, type_set_impl< Renderers... >) |
auto | tatooine::rendering::interactive::pre_setup () |
Call this function if you need to create gpu data before calling render. More... | |
template<std::size_t... Is, interactively_renderable... Renderables> | |
auto | tatooine::rendering::interactive::show (std::index_sequence< Is... >, Renderables &&... renderables) |
auto | tatooine::rendering::interactive::show (interactively_renderable auto &&... renderables) |