Tatooine
moving_least_squares_samplerN.h
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1#ifndef TATOOINE_DETAIL_POINTSET_MOVING_LEAST_SQUARES_SAMPLERN_H
2#define TATOOINE_DETAIL_POINTSET_MOVING_LEAST_SQUARES_SAMPLERN_H
3//==============================================================================
4#include <tatooine/concepts.h>
5#include <tatooine/pointset.h>
6//==============================================================================
8//==============================================================================
9#if TATOOINE_FLANN_AVAILABLE
10template <floating_point Real, std::size_t NumDimensions, typename ValueType,
11 invocable<Real> F>
13#endif
14//==============================================================================
15} // namespace tatooine::detail::pointset
16//==============================================================================
17#endif
Definition: inverse_distance_weighting_sampler.h:4
Definition: moving_least_squares_samplerN.h:12