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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::get_front (hierarchy< Real, NumDimensions > const &h, edgeset< Real, NumDimensions > const &edges, vec< Real, NumDimensions > const &other_center) -> std::vector< vertex< Real, NumDimensions > > |
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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::connect_fronts (std::vector< vertex< Real, NumDimensions > > &front0, std::vector< vertex< Real, NumDimensions > > &front1, edgeset< Real, NumDimensions > &edges) -> void |
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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::triangulate (edgeset< Real, NumDimensions > &edges, hierarchy< Real, NumDimensions > const &h0, hierarchy< Real, NumDimensions > const &h1) -> void |
| Triangulates two particles. More...
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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::triangulate_root (edgeset< Real, NumDimensions > &edges, hierarchy< Real, NumDimensions > const &h) |
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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::triangulate_non_root (edgeset< Real, NumDimensions > &edges, hierarchy< Real, NumDimensions > const &h) -> void |
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template<typename Real , std::size_t NumDimensions> |
auto | tatooine::detail::autonomous_particle::triangulate (edgeset< Real, NumDimensions > &edges, hierarchy< Real, NumDimensions > const &h) -> void |
| Triangulates. More...
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auto | tatooine::detail::autonomous_particle::total_num_particles (std::vector< hierarchy_pair > const &hps) |
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