Tatooine
tatooine::flowexplorer::scene Member List

This is the complete list of members for tatooine::flowexplorer::scene, including all inherited members.

camera() const -> auto const &tatooine::flowexplorer::sceneinline
camera() -> auto &tatooine::flowexplorer::sceneinline
camera_controller() const -> auto const &tatooine::flowexplorer::sceneinline
camera_controller() -> auto &tatooine::flowexplorer::sceneinline
can_create_link(ui::input_pin const &, ui::input_pin const &) -> booltatooine::flowexplorer::scene
can_create_link(ui::output_pin const &, ui::output_pin const &) -> booltatooine::flowexplorer::scene
can_create_link(ui::input_pin const &, ui::output_pin const &) -> booltatooine::flowexplorer::scene
can_create_link(ui::output_pin const &, ui::input_pin const &) -> booltatooine::flowexplorer::scene
can_create_new_link(ui::input_pin const &) -> booltatooine::flowexplorer::scene
can_create_new_link(ui::output_pin const &) -> booltatooine::flowexplorer::scene
clear() -> voidtatooine::flowexplorer::scene
do_in_context(F &&f) const -> decltype(auto)tatooine::flowexplorer::sceneinline
draw_links() -> voidtatooine::flowexplorer::scene
draw_node_editor(size_t const pos_x, size_t const pos_y, size_t const width, size_t const height, bool &show) -> voidtatooine::flowexplorer::scene
draw_nodes() -> voidtatooine::flowexplorer::scene
find_input_pin(ax::NodeEditor::PinId const &id) -> ui::input_pin *tatooine::flowexplorer::scene
find_node(ax::NodeEditor::NodeId const &id) -> ui::base::node *tatooine::flowexplorer::scene
find_output_pin(ax::NodeEditor::PinId const &id) -> ui::output_pin *tatooine::flowexplorer::scene
itemstatooine::flowexplorer::sceneprivatestatic
items_createdtatooine::flowexplorer::sceneprivatestatic
link(ui::input_pin &in, ui::output_pin &out) -> ui::link &tatooine::flowexplorer::scene
links() const -> auto const &tatooine::flowexplorer::sceneinline
links() -> auto &tatooine::flowexplorer::sceneinline
m_camtatooine::flowexplorer::sceneprivate
m_linkstatooine::flowexplorer::sceneprivate
m_new_linktatooine::flowexplorer::sceneprivate
m_new_link_start_inputtatooine::flowexplorer::sceneprivate
m_new_link_start_outputtatooine::flowexplorer::sceneprivate
m_node_editor_contexttatooine::flowexplorer::sceneprivate
m_nodestatooine::flowexplorer::sceneprivate
m_renderablestatooine::flowexplorer::sceneprivate
m_windowtatooine::flowexplorer::sceneprivate
new_link() const -> booltatooine::flowexplorer::sceneinline
node_creators(size_t const width) -> voidtatooine::flowexplorer::scene
nodes() const -> auto const &tatooine::flowexplorer::sceneinline
nodes() -> auto &tatooine::flowexplorer::sceneinline
open_file(filesystem::path const &filepath) -> voidtatooine::flowexplorer::scene
query_link_and_node_deletions() -> voidtatooine::flowexplorer::scene
query_link_creation() -> voidtatooine::flowexplorer::scene
read(filesystem::path const &filepath) -> voidtatooine::flowexplorer::scene
remove_link(ui::link const &link_to_remove) -> voidtatooine::flowexplorer::scene
render(std::chrono::duration< double > const &dt) -> voidtatooine::flowexplorer::scene
renderables() const -> auto const &tatooine::flowexplorer::sceneinline
renderables() -> auto &tatooine::flowexplorer::sceneinline
scene(rendering::camera_controller< float > &ctrl, flowexplorer::window *w)tatooine::flowexplorer::scene
scene(rendering::camera_controller< float > &ctrl, flowexplorer::window *w, filesystem::path const &path)tatooine::flowexplorer::scene
window() const -> auto const &tatooine::flowexplorer::sceneinline
window() -> auto &tatooine::flowexplorer::sceneinline
write(filesystem::path const &filepath) const -> voidtatooine::flowexplorer::scene
~scene()tatooine::flowexplorer::scene