1#ifndef TATOOINE_GL_TEX_TARGET_H
2#define TATOOINE_GL_TEX_TARGET_H
6template <std::
size_t NumDimenions>
8template <std::
size_t NumDimenions>
11template <std::
size_t NumDimenions>
14template <std::
size_t NumDimenions>
19 static constexpr GLenum value = GL_TEXTURE_1D;
20 static constexpr GLenum
binding = GL_TEXTURE_BINDING_1D;
25 static constexpr GLenum value = GL_TEXTURE_2D;
26 static constexpr GLenum
binding = GL_TEXTURE_BINDING_2D;
31 static constexpr GLenum value = GL_TEXTURE_3D;
32 static constexpr GLenum
binding = GL_TEXTURE_BINDING_3D;
37 static constexpr GLenum value = GL_TEXTURE_BINDING_1D;
42 static constexpr GLenum value = GL_TEXTURE_BINDING_2D;
47 static constexpr GLenum value = GL_TEXTURE_BINDING_3D;
Definition: texsettings.h:8
static constexpr auto binding
Definition: textarget.h:15
static constexpr auto target
Definition: textarget.h:12
Definition: textarget.h:9
Definition: textarget.h:7