Tatooine
triangulation_ds_vertex_base.h
Go to the documentation of this file.
1#if TATOOINE_CGAL_AVAILABLE || defined(TATOOINE_DOC_ONLY)
2//==============================================================================
3#ifndef TATOOINE_CGAL_TRIANGULATION_DS_VERTEX_BASE_H
4#define TATOOINE_CGAL_TRIANGULATION_DS_VERTEX_BASE_H
5//==============================================================================
6#include <CGAL/Triangulation_ds_vertex_base_2.h>
7#include <CGAL/Triangulation_ds_vertex_base_3.h>
8//==============================================================================
9namespace tatooine::cgal {
10//==============================================================================
14template <std::size_t NumDimensions, typename TDS>
16//------------------------------------------------------------------------------
17template <typename TDS>
19 using type = CGAL::Triangulation_ds_vertex_base_2<TDS>;
20};
21//------------------------------------------------------------------------------
22template <typename TDS>
24 using type = CGAL::Triangulation_ds_vertex_base_3<TDS>;
25};
26//------------------------------------------------------------------------------
27template <std::size_t NumDimensions, typename TDS = void>
31//==============================================================================
32} // namespace tatooine::cgal
33//==============================================================================
34#endif
35//==============================================================================
36#endif
typename triangulation_ds_vertex_base_impl< NumDimensions, TDS >::type triangulation_ds_vertex_base
Definition: triangulation_ds_vertex_base.h:29
Definition: delaunay_triangulation.h:14
CGAL::Triangulation_ds_vertex_base_2< TDS > type
Definition: triangulation_ds_vertex_base.h:19
CGAL::Triangulation_ds_vertex_base_3< TDS > type
Definition: triangulation_ds_vertex_base.h:24
Definition: triangulation_ds_vertex_base.h:15
T type
Definition: common_type.h:13