Tatooine
tatooine::gl::framebuffer Member List

This is the complete list of members for tatooine::gl::framebuffer, including all inherited members.

attach(const tex2< T, Components > &tex, unsigned int i=0)tatooine::gl::framebuffer
attach(const tex2< T, Depth > &depth_tex)tatooine::gl::framebuffer
attach(const tex2< T, Depth > &depth_tex, unsigned int)tatooine::gl::framebufferinlineprivate
bind()tatooine::gl::framebuffer
clear()tatooine::gl::framebuffer
default_valtatooine::gl::id_holder< GLuint >static
framebuffer()tatooine::gl::framebuffer
framebuffer(const Textures &... textures)tatooine::gl::framebufferinline
id() consttatooine::gl::id_holder< GLuint >inline
id_holder()tatooine::gl::id_holder< GLuint >inline
id_holder(GLuint _id)tatooine::gl::id_holder< GLuint >inlineexplicit
id_holder(id_holder const &other)=deletetatooine::gl::id_holder< GLuint >
id_holder(id_holder &&other) noexcepttatooine::gl::id_holder< GLuint >inline
id_ptr()tatooine::gl::id_holder< GLuint >inlineprotected
id_ref() -> auto &tatooine::gl::id_holder< GLuint >inlineprotected
m_idtatooine::gl::id_holder< GLuint >private
num_color_components()tatooine::gl::framebufferinlineprivatestatic
operator=(id_holder const &other) -> id_holder &=deletetatooine::gl::id_holder< GLuint >
operator=(id_holder &&other) noexcept -> id_holder &tatooine::gl::id_holder< GLuint >inline
set_id(GLuint id)tatooine::gl::id_holder< GLuint >inlineprotected
sum(Ts... ts)tatooine::gl::framebufferinlineprivatestatic
swap(id_holder &other)tatooine::gl::id_holder< GLuint >inline
unbind()tatooine::gl::framebufferstatic
~framebuffer()tatooine::gl::framebuffer
~id_holder()=defaulttatooine::gl::id_holder< GLuint >