Tatooine
tatooine
gl
framebuffer
tatooine::gl::framebuffer Member List
This is the complete list of members for
tatooine::gl::framebuffer
, including all inherited members.
attach
(const tex2< T, Components > &tex, unsigned int i=0)
tatooine::gl::framebuffer
attach
(const tex2< T, Depth > &depth_tex)
tatooine::gl::framebuffer
attach
(const tex2< T, Depth > &depth_tex, unsigned int)
tatooine::gl::framebuffer
inline
private
bind
()
tatooine::gl::framebuffer
clear
()
tatooine::gl::framebuffer
default_val
tatooine::gl::id_holder< GLuint >
static
framebuffer
()
tatooine::gl::framebuffer
framebuffer
(const Textures &... textures)
tatooine::gl::framebuffer
inline
id
() const
tatooine::gl::id_holder< GLuint >
inline
id_holder
()
tatooine::gl::id_holder< GLuint >
inline
id_holder
(GLuint _id)
tatooine::gl::id_holder< GLuint >
inline
explicit
id_holder
(id_holder const &other)=delete
tatooine::gl::id_holder< GLuint >
id_holder
(id_holder &&other) noexcept
tatooine::gl::id_holder< GLuint >
inline
id_ptr
()
tatooine::gl::id_holder< GLuint >
inline
protected
id_ref
() -> auto &
tatooine::gl::id_holder< GLuint >
inline
protected
m_id
tatooine::gl::id_holder< GLuint >
private
num_color_components
()
tatooine::gl::framebuffer
inline
private
static
operator=
(id_holder const &other) -> id_holder &=delete
tatooine::gl::id_holder< GLuint >
operator=
(id_holder &&other) noexcept -> id_holder &
tatooine::gl::id_holder< GLuint >
inline
set_id
(GLuint id)
tatooine::gl::id_holder< GLuint >
inline
protected
sum
(Ts... ts)
tatooine::gl::framebuffer
inline
private
static
swap
(id_holder &other)
tatooine::gl::id_holder< GLuint >
inline
unbind
()
tatooine::gl::framebuffer
static
~framebuffer
()
tatooine::gl::framebuffer
~id_holder
()=default
tatooine::gl::id_holder< GLuint >
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