#include <framebuffer.h>
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| template<typename T > |
| constexpr GLenum | attach (const tex2< T, Depth > &depth_tex, unsigned int) |
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| template<typename... Cs> |
| static constexpr auto | num_color_components () |
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| template<typename... Ts> |
| static constexpr auto | sum (Ts... ts) |
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◆ framebuffer() [1/2]
◆ ~framebuffer()
| DLL_API tatooine::gl::framebuffer::~framebuffer |
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◆ framebuffer() [2/2]
template<typename... Textures>
◆ attach() [1/3]
template<typename T , typename Components >
| DLL_API GLenum tatooine::gl::framebuffer::attach |
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const tex2< T, Components > & |
tex, |
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unsigned int |
i = 0 |
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) |
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◆ attach() [2/3]
template<typename T >
| DLL_API GLenum tatooine::gl::framebuffer::attach |
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const tex2< T, Depth > & |
depth_tex | ) |
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◆ attach() [3/3]
template<typename T >
| constexpr GLenum tatooine::gl::framebuffer::attach |
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const tex2< T, Depth > & |
depth_tex, |
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unsigned int |
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) |
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inlineconstexprprivate |
◆ bind()
| DLL_API void tatooine::gl::framebuffer::bind |
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◆ clear()
| DLL_API void tatooine::gl::framebuffer::clear |
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◆ num_color_components()
template<typename... Cs>
| static constexpr auto tatooine::gl::framebuffer::num_color_components |
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inlinestaticconstexprprivate |
◆ sum()
template<typename... Ts>
| static constexpr auto tatooine::gl::framebuffer::sum |
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Ts... |
ts | ) |
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inlinestaticconstexprprivate |
◆ unbind()
| static DLL_API void tatooine::gl::framebuffer::unbind |
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static |
The documentation for this class was generated from the following file:
- /mnt/data/home/ci/builds/Bicifxyn/0/libs/tatooine2/gl/include/tatooine/gl/framebuffer.h