#include <framebuffer.h>
|
template<typename T > |
constexpr GLenum | attach (const tex2< T, Depth > &depth_tex, unsigned int) |
|
|
template<typename... Cs> |
static constexpr auto | num_color_components () |
|
template<typename... Ts> |
static constexpr auto | sum (Ts... ts) |
|
◆ framebuffer() [1/2]
◆ ~framebuffer()
DLL_API tatooine::gl::framebuffer::~framebuffer |
( |
| ) |
|
◆ framebuffer() [2/2]
template<typename... Textures>
◆ attach() [1/3]
template<typename T , typename Components >
DLL_API GLenum tatooine::gl::framebuffer::attach |
( |
const tex2< T, Components > & |
tex, |
|
|
unsigned int |
i = 0 |
|
) |
| |
◆ attach() [2/3]
template<typename T >
DLL_API GLenum tatooine::gl::framebuffer::attach |
( |
const tex2< T, Depth > & |
depth_tex | ) |
|
◆ attach() [3/3]
template<typename T >
constexpr GLenum tatooine::gl::framebuffer::attach |
( |
const tex2< T, Depth > & |
depth_tex, |
|
|
unsigned int |
|
|
) |
| |
|
inlineconstexprprivate |
◆ bind()
DLL_API void tatooine::gl::framebuffer::bind |
( |
| ) |
|
◆ clear()
DLL_API void tatooine::gl::framebuffer::clear |
( |
| ) |
|
◆ num_color_components()
template<typename... Cs>
static constexpr auto tatooine::gl::framebuffer::num_color_components |
( |
| ) |
|
|
inlinestaticconstexprprivate |
◆ sum()
template<typename... Ts>
static constexpr auto tatooine::gl::framebuffer::sum |
( |
Ts... |
ts | ) |
|
|
inlinestaticconstexprprivate |
◆ unbind()
static DLL_API void tatooine::gl::framebuffer::unbind |
( |
| ) |
|
|
static |
The documentation for this class was generated from the following file:
- /mnt/data/home/ci/builds/Bicifxyn/0/libs/tatooine2/gl/include/tatooine/gl/framebuffer.h