Tatooine
fragmentshader.h
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1#ifndef TATOOINE_GL_FRAGMENTSHADER_H
2#define TATOOINE_GL_FRAGMENTSHADER_H
3//==============================================================================
4#include <string>
5#include "glincludes.h"
6
7#include "shaderstage.h"
8#include "dllexport.h"
9//==============================================================================
10namespace tatooine::gl {
11//==============================================================================
13 public:
14 DLL_API fragmentshader(std::filesystem::path const& sourcepath);
15 DLL_API fragmentshader(shadersource const& sourcepath);
17};
18//==============================================================================
19} // namespace tatooine::gl
20//==============================================================================
21#endif
Definition: fragmentshader.h:12
DLL_API fragmentshader(std::filesystem::path const &sourcepath)
DLL_API fragmentshader(shadersource const &sourcepath)
DLL_API fragmentshader(fragmentshader &&other)
Definition: shaderstage.h:21
Definition: ansiformat.h:6
Definition: shadersource.h:8