#include <shadersource.h>
◆ shadersource() [1/6]
◆ shadersource() [2/6]
◆ shadersource() [3/6]
◆ shadersource() [4/6]
◆ shadersource() [5/6]
◆ shadersource() [6/6]
◆ ~shadersource()
tatooine::gl::shadersource::~shadersource |
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default |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ string() [1/2]
auto tatooine::gl::shadersource::string |
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-> auto& |
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inline |
◆ string() [2/2]
auto tatooine::gl::shadersource::string |
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const -> auto const& |
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inline |
◆ m_source
std::string tatooine::gl::shadersource::m_source |
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private |
The documentation for this struct was generated from the following file:
- /mnt/data/home/ci/builds/Bicifxyn/0/libs/tatooine2/gl/include/tatooine/gl/shadersource.h