| add_dimension(Real const min, Real const max) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| area(std::index_sequence< Is... >) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlineprivate |
| area() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| as_aabb() const -> auto const & | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | inline |
| axis_aligned_bounding_box() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| axis_aligned_bounding_box(axis_aligned_bounding_box const &other)=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| axis_aligned_bounding_box(axis_aligned_bounding_box &&other) noexcept=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| axis_aligned_bounding_box(vec< Real0, NumDimensions > &&min, vec< Real1, NumDimensions > &&max) noexcept | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| axis_aligned_bounding_box(vec< Real0, NumDimensions > const &min, vec< Real1, NumDimensions > const &max) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| axis_aligned_bounding_box(base_tensor< Tensor0, Real0, NumDimensions > const &min, base_tensor< Tensor1, Real1, NumDimensions > const &max) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| center() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| center(std::size_t const i) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| check_intersection(ray_type const &r, Real const=0) const -> optional_intersection_type override | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | inlinevirtual |
| extent(std::size_t i) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| extents() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| infinite() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlinestatic |
| intersection_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
| is_inside(pos_type const &p) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| is_rectangle_inside(vec< Real, 2 > x0, vec< Real, 2 > x1, vec< Real, 2 > x2, vec< Real, 2 > x3) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| is_simplex_inside(vec< Real, 2 > const &x0, vec< Real, 2 > const &x1, vec< Real, 2 > const &x2) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| is_simplex_inside(vec< Real, 3 > x0, vec< Real, 3 > x1, vec< Real, 3 > x2) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| is_simplex_inside(vec< Real, 3 > x0, vec< Real, 3 > x1, vec< Real, 3 > x2, vec< Real, 3 > x3) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| m_max | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | private |
| m_min | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | private |
| max() const -> auto const & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| max() -> auto & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| max(std::size_t i) const -> auto const & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| max(std::size_t i) -> auto & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| min() const -> auto const & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| min() -> auto & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| min(std::size_t i) const -> auto const & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| min(std::size_t i) -> auto & | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| num_dimensions() -> std::size_t | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlinestatic |
| operator+=(pos_type const &point) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| operator=(axis_aligned_bounding_box const &other) -> axis_aligned_bounding_box &=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| operator=(axis_aligned_bounding_box &&other) noexcept -> axis_aligned_bounding_box &=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| optional_intersection_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
| parent_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
| pos_type typedef | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| random_point(RandomEngine &&random_engine=RandomEngine{ std::random_device{}()}) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| ray_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
| real_type typedef | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| reset() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| this_type typedef | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| vec_type typedef | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| volume(std::index_sequence< Is... >) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlineprivate |
| volume() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| write_vtk(filesystem::path const &path) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
| ~axis_aligned_bounding_box()=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
| ~ray_intersectable()=default | tatooine::ray_intersectable< Real, NumDimensions > | virtual |