activate() -> void | tatooine::flowexplorer::toggleable | inline |
bb_t typedef | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
bind(GLuint unit=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture(GLuint unit) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture(GLuint unit) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture_layer(GLuint unit, GLint layer) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture_layer(GLuint unit, GLint layer) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture_read_write(GLuint unit) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
bind_image_texture_write(GLuint unit) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
binding | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
bounding_box() const | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
clear(arithmetic auto const ... comps) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
clear(std::array< value_type, num_components()> const &col) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
components_type typedef | tatooine::gl::texture< NumDimensions, ValueType, Components > | |
copy_data(texture const &other) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
create_id() | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlineprivate |
deactivate() -> void | tatooine::flowexplorer::toggleable | inline |
default_interpolation | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
default_val | tatooine::gl::id_holder< GLuint > | static |
default_wrap_mode | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
depth() const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
deserialize(toml::table const &serialized_node) -> void override | tatooine::flowexplorer::ui::node< vectorfield_to_gpu > | inlinevirtual |
tatooine::flowexplorer::ui::node_serializer::deserialize(T &t, toml::table const &serialized_node) -> void | tatooine::flowexplorer::ui::node_serializer< T > | inline |
download_data() const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_data(std::vector< value_type > &data) const -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_data(std::vector< vec< value_type, num_components()> > &data) const -> void requires(num_components() > 1) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_data(value_type *data) const -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLsizei width, std::vector< ValueType > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLsizei width, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLsizei width, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, std::vector< ValueType > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, std::vector< ValueType > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
download_sub_data(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint level=0) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
draw_node() -> void | tatooine::flowexplorer::ui::base::node | |
draw_properties() -> bool override | tatooine::flowexplorer::ui::node< vectorfield_to_gpu > | inlinevirtual |
tatooine::flowexplorer::ui::node_serializer::draw_properties(T &t) -> bool | tatooine::flowexplorer::ui::node_serializer< T > | inline |
equals() | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
get_id() const -> const auto & | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
get_id() -> auto & | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
get_id_number() const | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
gl_format | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
gl_internal_format | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
gl_type | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
has_self_pin() const -> bool | tatooine::flowexplorer::ui::base::node | inline |
height() const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
id() const | tatooine::gl::id_holder< GLuint > | inline |
id_holder() | tatooine::gl::id_holder< GLuint > | inline |
id_holder(GLuint _id) | tatooine::gl::id_holder< GLuint > | inlineexplicit |
id_holder(id_holder const &other)=delete | tatooine::gl::id_holder< GLuint > | |
id_holder(id_holder &&other) noexcept | tatooine::gl::id_holder< GLuint > | inline |
id_ptr() | tatooine::gl::id_holder< GLuint > | inlineprotected |
id_ref() -> auto & | tatooine::gl::id_holder< GLuint > | inlineprotected |
input_pins() const -> auto const & | tatooine::flowexplorer::ui::base::node | inline |
input_pins() -> auto & | tatooine::flowexplorer::ui::base::node | inline |
insert_input_pin(std::string const &title, icon_type const t=icon_type::flow) -> auto & | tatooine::flowexplorer::ui::base::node | inline |
insert_input_pin_property_link(input_pin &pin, Prop &prop) -> auto & | tatooine::flowexplorer::ui::base::node | inline |
insert_output_pin(std::string const &title, T &ref, icon_type const t=icon_type::flow) -> auto & | tatooine::flowexplorer::ui::base::node | inline |
is_active() const -> bool const & | tatooine::flowexplorer::toggleable | inline |
is_active() -> bool & | tatooine::flowexplorer::toggleable | inline |
m_active | tatooine::flowexplorer::toggleable | private |
m_bb | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
node< vectorfield_to_gpu >::m_id | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | private |
m_input_pins | tatooine::flowexplorer::ui::base::node | private |
m_output_pins | tatooine::flowexplorer::ui::base::node | private |
m_property_links | tatooine::flowexplorer::ui::base::node | private |
m_res | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
m_scene | tatooine::flowexplorer::ui::base::node | private |
m_self_pin | tatooine::flowexplorer::ui::base::node | private |
m_size | tatooine::gl::texture< NumDimensions, ValueType, Components > | protected |
m_t | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
m_title | tatooine::flowexplorer::ui::base::node | private |
m_v | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
node(flowexplorer::scene &s) | tatooine::flowexplorer::ui::base::node | |
node(std::string const &title, flowexplorer::scene &s) | tatooine::flowexplorer::ui::base::node | |
node(flowexplorer::scene &s, T &ref) | tatooine::flowexplorer::ui::base::node | inline |
node(std::string const &title, flowexplorer::scene &s, T &ref) | tatooine::flowexplorer::ui::base::node | inline |
node_position() const -> ImVec2 | tatooine::flowexplorer::ui::base::node | |
notify_property_changed(bool const notify_self=true) -> void | tatooine::flowexplorer::ui::base::node | |
num_components() -> GLsizei | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlinestatic |
num_dimensions() | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlinestatic |
num_texels(std::index_sequence< Is... >) const -> GLsizei | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
num_texels() const -> GLsizei | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
on_path_selected(std::string const &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
on_pin_connected(ui::input_pin &this_pin, ui::output_pin &other_pin) override | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inlinevirtual |
node< vectorfield_to_gpu >::on_pin_connected(output_pin &, input_pin &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
on_pin_disconnected(input_pin &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
on_pin_disconnected(output_pin &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
on_property_changed() -> void override | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inlinevirtual |
on_title_changed(std::string const &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
operator()(Indices const ... indices) const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
node< vectorfield_to_gpu >::operator=(toggleable const &) -> toggleable &=default | tatooine::flowexplorer::toggleable | |
node< vectorfield_to_gpu >::operator=(toggleable &&) -> toggleable &=default | tatooine::flowexplorer::toggleable | |
tatooine::gl::texture::operator=(texture const &other) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
tatooine::gl::texture::operator=(texture &&other) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
id_holder< GLuint >::operator=(id_holder const &other) -> id_holder &=delete | tatooine::gl::id_holder< GLuint > | |
id_holder< GLuint >::operator=(id_holder &&other) noexcept -> id_holder & | tatooine::gl::id_holder< GLuint > | inline |
operator==(uuid_holder< ax::NodeEditor::NodeId > const &other) const -> bool | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
operator==(ax::NodeEditor::NodeId const &id) const -> bool | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
operator==(size_t const id) const -> bool | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
output_pins() const -> auto const & | tatooine::flowexplorer::ui::base::node | inline |
output_pins() -> auto & | tatooine::flowexplorer::ui::base::node | inline |
resize(std::array< Size, NumDimensions > const &size) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
resize(Sizes const ... sizes) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
resolution() const -> auto const & | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
resolution() -> auto & | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
scene() const -> auto const & | tatooine::flowexplorer::ui::base::node | inline |
scene() -> auto & | tatooine::flowexplorer::ui::base::node | inline |
self_pin() const -> auto const & | tatooine::flowexplorer::ui::base::node | inline |
self_pin() -> auto & | tatooine::flowexplorer::ui::base::node | inline |
serialize() const -> toml::table override final | tatooine::flowexplorer::ui::node< vectorfield_to_gpu > | inlinevirtual |
tatooine::flowexplorer::ui::node_serializer::serialize(T const &t) const -> toml::table | tatooine::flowexplorer::ui::node_serializer< T > | inline |
serializer_t typedef | tatooine::flowexplorer::ui::node< vectorfield_to_gpu > | |
set_active(bool active=true) -> void | tatooine::flowexplorer::toggleable | inlinevirtual |
set_compare_func(compare_func const f) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_compare_mode(compare_mode const m) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_data(pixelunpackbuffer< value_type > const &pbo) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
node< vectorfield_to_gpu >::set_id(size_t const new_id) | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
tatooine::gl::texture::set_id(GLuint id) | tatooine::gl::id_holder< GLuint > | inlineprotected |
set_interpolation_mode(interpolation_mode const mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_interpolation_mode_mag(interpolation_mode const mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_interpolation_mode_min(interpolation_mode const mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_repeat() -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_title(std::string const &title) | tatooine::flowexplorer::ui::base::node | inline |
set_wrap_mode(wrap_mode mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode(std::index_sequence< Is... >, same_as< wrap_mode > auto const ... modes) -> void requires(sizeof...(modes)==NumDimensions) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode(same_as< wrap_mode > auto const ... modes) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode(std::size_t const i, wrap_mode const mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode_r(wrap_mode const mode) -> void requires(NumDimensions > 2) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode_s(wrap_mode const mode) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
set_wrap_mode_t(wrap_mode const mode) -> void requires(NumDimensions > 1) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
swap(id_holder &other) | tatooine::gl::id_holder< GLuint > | inline |
target | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
tex_t typedef | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
texture() | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(std::index_sequence< Is... >) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(texture const &other) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(texture &&other) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(integral auto const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(OtherType const *const data, integral auto const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(ValueType const *const data, integral auto const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(std::vector< OtherType > const &data, integral auto const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(std::vector< vec< OtherType, num_components()> > const &data, integral auto const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(dynamic_multidim_array< OtherType > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(dynamic_multidim_array< vec< OtherType, num_components()> > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(interpolation_mode interp_mode, wrap_mode wrap_mode, std::index_sequence< Is... >) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(interpolation_mode interp_mode, wrap_mode wrap_mode) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(interpolation_mode interp_mode, wrap_mode wrap_mode, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
texture(interpolation_mode interp_mode, wrap_mode wrap_mode, std::vector< OtherType > const &data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
time() const | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
time() -> auto & | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
title() const -> auto const & | tatooine::flowexplorer::ui::base::node | inline |
title() -> auto & | tatooine::flowexplorer::ui::base::node | inline |
toggle() -> void | tatooine::flowexplorer::toggleable | inline |
toggleable(bool active=true) | tatooine::flowexplorer::toggleable | inlineexplicit |
toggleable(toggleable const &)=default | tatooine::flowexplorer::toggleable | |
toggleable(toggleable &&)=default | tatooine::flowexplorer::toggleable | |
type_name() const -> std::string_view override final | tatooine::flowexplorer::ui::node< vectorfield_to_gpu > | inlinevirtual |
unbind(GLuint unit=0) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlinestatic |
unbind_image_texture(GLuint unit) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
unbind_image_texture_layer(GLuint unit, GLint layer) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlinestatic |
update(std::chrono::duration< double > const &) -> void | tatooine::flowexplorer::ui::base::node | inlinevirtual |
update_property_links() -> void | tatooine::flowexplorer::ui::base::node | inline |
upload() | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
upload_data(value_type const *const data) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlineprivate |
upload_data(vec< value_type, num_components()> const *data) -> void | tatooine::gl::texture< NumDimensions, ValueType, Components > | inlineprivate |
upload_data(value_type const *const data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(vec< value_type, num_components()> const *const data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(dynamic_multidim_array< value_type > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(dynamic_multidim_array< vec< value_type, num_components()> > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(dynamic_multidim_array< OtherType > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(dynamic_multidim_array< vec< OtherType, num_components()> > const &data) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(std::vector< value_type > const &data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(std::vector< vec< value_type, num_components()> > const &data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(std::vector< OtherType > const &data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
upload_data(std::vector< vec< OtherType, num_components()> > const &data, Sizes const ... sizes) | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
uuid_holder(size_t const id) | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
uuid_holder(ax::NodeEditor::NodeId const &id) | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
uuid_holder() | tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId > | inline |
value_type typedef | tatooine::gl::texture< NumDimensions, ValueType, Components > | |
vectorfield_t typedef | tatooine::flowexplorer::nodes::vectorfield_to_gpu | |
vectorfield_to_gpu(flowexplorer::scene &s) | tatooine::flowexplorer::nodes::vectorfield_to_gpu | inline |
width() const | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
wrapmode_indices | tatooine::gl::texture< NumDimensions, ValueType, Components > | static |
~id_holder()=default | tatooine::gl::id_holder< GLuint > | |
~node()=default | tatooine::flowexplorer::ui::base::node | virtual |
~texture() | tatooine::gl::texture< NumDimensions, ValueType, Components > | inline |
~toggleable()=default | tatooine::flowexplorer::toggleable | |
~vectorfield_to_gpu()=default | tatooine::flowexplorer::nodes::vectorfield_to_gpu | virtual |