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auto | bounding_box () const |
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auto | resolution () const -> auto const & |
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auto | resolution () -> auto & |
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auto | time () const |
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auto | time () -> auto & |
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| vectorfield_to_gpu (flowexplorer::scene &s) |
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virtual | ~vectorfield_to_gpu ()=default |
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auto | upload () |
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void | on_pin_connected (ui::input_pin &this_pin, ui::output_pin &other_pin) override |
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auto | on_property_changed () -> void override |
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auto | serialize () const -> toml::table override final |
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auto | deserialize (toml::table const &serialized_node) -> void override |
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auto | draw_properties () -> bool override |
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auto | type_name () const -> std::string_view override final |
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| node (flowexplorer::scene &s) |
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| node (std::string const &title, flowexplorer::scene &s) |
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template<typename T > |
| node (flowexplorer::scene &s, T &ref) |
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template<typename T > |
| node (std::string const &title, flowexplorer::scene &s, T &ref) |
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virtual | ~node ()=default |
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template<typename... Ts> |
auto | insert_input_pin (std::string const &title, icon_type const t=icon_type::flow) -> auto & |
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template<typename Prop > |
auto | insert_input_pin_property_link (input_pin &pin, Prop &prop) -> auto & |
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template<typename T > |
auto | insert_output_pin (std::string const &title, T &ref, icon_type const t=icon_type::flow) -> auto & |
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auto | title () const -> auto const & |
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auto | title () -> auto & |
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auto | scene () const -> auto const & |
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auto | scene () -> auto & |
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auto | set_title (std::string const &title) |
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auto | has_self_pin () const -> bool |
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auto | self_pin () const -> auto const & |
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auto | self_pin () -> auto & |
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auto | input_pins () const -> auto const & |
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auto | input_pins () -> auto & |
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auto | output_pins () const -> auto const & |
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auto | output_pins () -> auto & |
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auto | draw_node () -> void |
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auto | node_position () const -> ImVec2 |
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auto | notify_property_changed (bool const notify_self=true) -> void |
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auto | update_property_links () -> void |
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virtual auto | draw_properties () -> bool=0 |
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virtual auto | on_property_changed () -> void |
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virtual auto | on_title_changed (std::string const &) -> void |
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virtual auto | on_pin_connected (input_pin &, output_pin &) -> void |
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virtual auto | on_pin_connected (output_pin &, input_pin &) -> void |
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virtual auto | on_pin_disconnected (input_pin &) -> void |
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virtual auto | on_pin_disconnected (output_pin &) -> void |
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virtual auto | type_name () const -> std::string_view=0 |
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virtual auto | update (std::chrono::duration< double > const &) -> void |
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virtual auto | on_path_selected (std::string const &) -> void |
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| uuid_holder (size_t const id) |
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| uuid_holder (ax::NodeEditor::NodeId const &id) |
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| uuid_holder () |
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auto | get_id () const -> const auto & |
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auto | get_id () -> auto & |
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auto | get_id_number () const |
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auto | set_id (size_t const new_id) |
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constexpr auto | operator== (uuid_holder< ax::NodeEditor::NodeId > const &other) const -> bool |
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constexpr auto | operator== (ax::NodeEditor::NodeId const &id) const -> bool |
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constexpr auto | operator== (size_t const id) const -> bool |
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constexpr auto | equals () |
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virtual auto | serialize () const -> toml::table=0 |
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virtual void | deserialize (toml::table const &)=0 |
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constexpr | toggleable (bool active=true) |
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constexpr | toggleable (toggleable const &)=default |
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constexpr | toggleable (toggleable &&)=default |
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constexpr auto | operator= (toggleable const &) -> toggleable &=default |
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constexpr auto | operator= (toggleable &&) -> toggleable &=default |
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| ~toggleable ()=default |
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virtual constexpr auto | set_active (bool active=true) -> void |
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constexpr auto | activate () -> void |
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constexpr auto | deactivate () -> void |
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constexpr auto | toggle () -> void |
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constexpr auto | is_active () const -> bool const & |
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constexpr auto | is_active () -> bool & |
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auto | serialize (T const &t) const -> toml::table |
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auto | deserialize (T &t, toml::table const &serialized_node) -> void |
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auto | draw_properties (T &t) -> bool |
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constexpr auto | type_name () const -> std::string_view |
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| texture () |
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template<std::size_t... Is> |
| texture (std::index_sequence< Is... >) |
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| texture (texture const &other) |
| TODO: copy wrap and interpolation modes. More...
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| texture (texture &&other) |
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auto & | operator= (texture const &other) |
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auto & | operator= (texture &&other) |
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| ~texture () |
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| texture (integral auto const ... sizes) |
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template<convertible_to< value_type > OtherType>
requires (sizeof...(sizes) == NumDimensions) |
| texture (OtherType const *const data, integral auto const ... sizes) |
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| texture (ValueType const *const data, integral auto const ... sizes) |
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template<convertible_to< value_type > OtherType>
requires (sizeof...(sizes) == NumDimensions) && (num_components() == 1) |
| texture (std::vector< OtherType > const &data, integral auto const ... sizes) |
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template<convertible_to< value_type > OtherType>
requires (sizeof...(sizes) == NumDimensions) && (num_components() > 1) |
| texture (std::vector< vec< OtherType, num_components()> > const &data, integral auto const ... sizes) |
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template<convertible_to< value_type > OtherType>
requires (num_components() == 1) |
| texture (dynamic_multidim_array< OtherType > const &data) |
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template<convertible_to< value_type > OtherType>
requires (num_components() > 1) |
| texture (dynamic_multidim_array< vec< OtherType, num_components()> > const &data) |
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template<std::size_t... Is> |
| texture (interpolation_mode interp_mode, wrap_mode wrap_mode, std::index_sequence< Is... >) |
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| texture (interpolation_mode interp_mode, wrap_mode wrap_mode) |
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template<integral... Sizes>
requires (sizeof...(Sizes) == NumDimensions) |
| texture (interpolation_mode interp_mode, wrap_mode wrap_mode, Sizes const ... sizes) |
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template<convertible_to< value_type > OtherType, integral... Sizes>
requires (sizeof...(Sizes) == NumDimensions) |
| texture (interpolation_mode interp_mode, wrap_mode wrap_mode, std::vector< OtherType > const &data, Sizes const ... sizes) |
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auto | bind (GLuint unit=0) const |
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void | bind_image_texture (GLuint unit) const |
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void | bind_image_texture (GLuint unit) |
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void | bind_image_texture_read_write (GLuint unit) |
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void | bind_image_texture_write (GLuint unit) |
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void | unbind_image_texture (GLuint unit) |
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void | bind_image_texture_layer (GLuint unit, GLint layer) const |
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void | bind_image_texture_layer (GLuint unit, GLint layer) |
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template<std::size_t... Is> |
auto | num_texels (std::index_sequence< Is... >) const -> GLsizei |
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auto | num_texels () const -> GLsizei |
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auto | copy_data (texture const &other) -> void |
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template<integral Size> |
auto | resize (std::array< Size, NumDimensions > const &size) -> void |
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template<integral... Sizes>
requires (sizeof...(Sizes) == NumDimensions) |
auto | resize (Sizes const ... sizes) -> void |
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template<integral... Indices>
requires (sizeof...(Indices) == NumDimensions) |
auto | operator() (Indices const ... indices) const |
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auto | width () const |
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auto | height () const |
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auto | depth () const |
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auto | set_wrap_mode (wrap_mode mode) -> void |
| setting all wrapmodes to same mode More...
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template<std::size_t... Is> |
auto | set_wrap_mode (std::index_sequence< Is... >, same_as< wrap_mode > auto const ... modes) -> void requires(sizeof...(modes)==NumDimensions) |
| setting all wrapmodes individual modes More...
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auto | set_wrap_mode (same_as< wrap_mode > auto const ... modes) -> void |
| setting all wrapmodes individual modes More...
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auto | set_wrap_mode (std::size_t const i, wrap_mode const mode) -> void |
| setting wrapmode with index i to modes More...
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auto | set_repeat () -> void |
| setting all wrapmodes to repeat More...
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auto | set_wrap_mode_s (wrap_mode const mode) -> void |
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auto | set_wrap_mode_t (wrap_mode const mode) -> void requires(NumDimensions > 1) |
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auto | set_wrap_mode_r (wrap_mode const mode) -> void requires(NumDimensions > 2) |
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auto | set_interpolation_mode (interpolation_mode const mode) -> void |
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auto | set_interpolation_mode_min (interpolation_mode const mode) -> void |
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auto | set_interpolation_mode_mag (interpolation_mode const mode) -> void |
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auto | set_compare_func (compare_func const f) -> void |
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auto | set_compare_mode (compare_mode const m) -> void |
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auto | clear (arithmetic auto const ... comps) |
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auto | clear (std::array< value_type, num_components()> const &col) |
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auto | set_data (pixelunpackbuffer< value_type > const &pbo) |
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auto | download_data () const |
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auto | download_data (std::vector< value_type > &data) const -> void |
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auto | download_data (std::vector< vec< value_type, num_components()> > &data) const -> void requires(num_components() > 1) |
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auto | download_data (value_type *data) const -> void |
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auto & | download_sub_data (GLint xoffset, GLsizei width, std::vector< ValueType > &data, GLint level=0) const |
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auto & | download_sub_data (GLint xoffset, GLsizei width, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const |
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auto | download_sub_data (GLint xoffset, GLsizei width, GLint level=0) const |
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auto & | download_sub_data (GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, std::vector< ValueType > &data, GLint level=0) const |
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auto & | download_sub_data (GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const |
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auto | download_sub_data (GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint level=0) const |
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auto & | download_sub_data (GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, std::vector< ValueType > &data, GLint level=0) const |
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auto & | download_sub_data (GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, std::vector< vec< ValueType, num_components()> > &data, GLint level=0) const |
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auto | download_sub_data (GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint level=0) const |
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template<integral... Sizes>
requires (sizeof...(Sizes) == NumDimensions) |
auto | upload_data (value_type const *const data, Sizes const ... sizes) |
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template<integral... Sizes>
requires (sizeof...(Sizes) == NumDimensions) && (num_components() > 1) |
auto | upload_data (vec< value_type, num_components()> const *const data, Sizes const ... sizes) |
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auto | upload_data (dynamic_multidim_array< value_type > const &data) |
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auto | upload_data (dynamic_multidim_array< vec< value_type, num_components()> > const &data) |
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template<convertible_to< value_type > OtherType>
requires (num_components() == GLsizei(1)) |
auto | upload_data (dynamic_multidim_array< OtherType > const &data) |
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template<convertible_to< value_type > OtherType>
requires (num_components() > 1) |
auto | upload_data (dynamic_multidim_array< vec< OtherType, num_components()> > const &data) |
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template<integral... Sizes>
requires (num_components() == 1) && (sizeof...(Sizes) == NumDimensions) |
auto | upload_data (std::vector< value_type > const &data, Sizes const ... sizes) |
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template<integral... Sizes>
requires (num_components() > 1) && (sizeof...(Sizes) == NumDimensions) |
auto | upload_data (std::vector< vec< value_type, num_components()> > const &data, Sizes const ... sizes) |
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template<convertible_to< value_type > OtherType, integral... Sizes>
requires (num_components() == 1) && (sizeof...(Sizes) == NumDimensions) |
auto | upload_data (std::vector< OtherType > const &data, Sizes const ... sizes) |
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template<convertible_to< value_type > OtherType, integral... Sizes>
requires (num_components() > 1) && (sizeof...(Sizes) == NumDimensions) |
auto | upload_data (std::vector< vec< OtherType, num_components()> > const &data, Sizes const ... sizes) |
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| id_holder () |
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| id_holder (GLuint _id) |
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| id_holder (id_holder const &other)=delete |
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| id_holder (id_holder &&other) noexcept |
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auto | operator= (id_holder const &other) -> id_holder &=delete |
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auto | operator= (id_holder &&other) noexcept -> id_holder & |
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| ~id_holder ()=default |
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auto | id () const |
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void | swap (id_holder &other) |
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