Tatooine
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#include <texsettings.h>
Public Types | |
using | real_type = GLfloat |
using | components_type = RGB |
Static Public Attributes | |
static constexpr GLint | internal_format = GL_RGB32F |
static constexpr GLenum | format = GL_RGB |
static constexpr GLenum | type = gl_type_v<real_type> |
using tatooine::gl::tex::settings< GLfloat, RGB >::components_type = RGB |
using tatooine::gl::tex::settings< GLfloat, RGB >::real_type = GLfloat |
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