Tatooine
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#include <texsettings.h>
Public Types | |
using | real_type = GLuint |
using | components_type = RGB |
Static Public Attributes | |
static constexpr GLint | internal_format = GL_RGB32UI |
static constexpr GLenum | format = GL_RGB_INTEGER |
static constexpr GLenum | type = gl_type_v<real_type> |
using tatooine::gl::tex::settings< GLuint, RGB >::components_type = RGB |
using tatooine::gl::tex::settings< GLuint, RGB >::real_type = GLuint |
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staticconstexpr |
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staticconstexpr |