Tatooine
Public Types | Public Member Functions | List of all members
tatooine::grid_edge< Real, N > Struct Template Reference

#include <grid_edge.h>

Inheritance diagram for tatooine::grid_edge< Real, N >:
[legend]
Collaboration diagram for tatooine::grid_edge< Real, N >:
[legend]

Public Types

using vertex_t = grid_vertex< Real, N >
 
using parent_type = std::pair< vertex_t, vertex_t >
 

Public Member Functions

 grid_edge (const vertex_t &v0, const vertex_t &v1)
 
 grid_edge (const grid_edge &e)
 
 grid_edge (grid_edge &&e) noexcept
 
auto operator= (const grid_edge &e) -> grid_edge &=default
 
auto operator= (grid_edge &&e) noexcept -> grid_edge &=default
 
 ~grid_edge ()=default
 
auto as_position_pair () const
 
auto operator* () const
 
auto operator== (const grid_edge &other) const -> bool
 
auto operator!= (const grid_edge &other) const -> bool
 
auto operator< (const grid_edge &other) const -> bool
 
auto operator<= (const grid_edge &other) const -> bool
 
auto operator> (const grid_edge &other) const -> bool
 
auto operator>= (const grid_edge &other) const -> bool
 
auto to_string ()
 

Member Typedef Documentation

◆ parent_type

template<typename Real , size_t N>
using tatooine::grid_edge< Real, N >::parent_type = std::pair<vertex_t, vertex_t>

◆ vertex_t

template<typename Real , size_t N>
using tatooine::grid_edge< Real, N >::vertex_t = grid_vertex<Real, N>

Constructor & Destructor Documentation

◆ grid_edge() [1/3]

template<typename Real , size_t N>
tatooine::grid_edge< Real, N >::grid_edge ( const vertex_t v0,
const vertex_t v1 
)
inline

◆ grid_edge() [2/3]

template<typename Real , size_t N>
tatooine::grid_edge< Real, N >::grid_edge ( const grid_edge< Real, N > &  e)
inline

◆ grid_edge() [3/3]

template<typename Real , size_t N>
tatooine::grid_edge< Real, N >::grid_edge ( grid_edge< Real, N > &&  e)
inlinenoexcept

◆ ~grid_edge()

template<typename Real , size_t N>
tatooine::grid_edge< Real, N >::~grid_edge ( )
default

Member Function Documentation

◆ as_position_pair()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::as_position_pair ( ) const
inline

◆ operator!=()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator!= ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ operator*()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator* ( ) const
inline

◆ operator<()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator< ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ operator<=()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator<= ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ operator=() [1/2]

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator= ( const grid_edge< Real, N > &  e) -> grid_edge &=default
default

◆ operator=() [2/2]

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator= ( grid_edge< Real, N > &&  e) -> grid_edge &=default
defaultnoexcept

◆ operator==()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator== ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ operator>()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator> ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ operator>=()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::operator>= ( const grid_edge< Real, N > &  other) const -> bool
inline

◆ to_string()

template<typename Real , size_t N>
auto tatooine::grid_edge< Real, N >::to_string ( )
inline

The documentation for this struct was generated from the following file: