add_dimension(Real const min, Real const max) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
area(std::index_sequence< Is... >) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlineprivate |
area() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
as_aabb() const -> auto const & | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | inline |
as_derived() -> auto & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlineprivate |
as_derived() const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlineprivate |
axis_aligned_bounding_box() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
axis_aligned_bounding_box(axis_aligned_bounding_box const &other)=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
axis_aligned_bounding_box(axis_aligned_bounding_box &&other) noexcept=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
axis_aligned_bounding_box(vec< Real0, NumDimensions > &&min, vec< Real1, NumDimensions > &&max) noexcept | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
axis_aligned_bounding_box(vec< Real0, NumDimensions > const &min, vec< Real1, NumDimensions > const &max) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
axis_aligned_bounding_box(base_tensor< Tensor0, Real0, NumDimensions > const &min, base_tensor< Tensor1, Real1, NumDimensions > const &max) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
base_uniform_tree_hierarchy()=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
base_uniform_tree_hierarchy(base_uniform_tree_hierarchy const &)=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
base_uniform_tree_hierarchy(base_uniform_tree_hierarchy &&) noexcept=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
base_uniform_tree_hierarchy(std::size_t const max_depth=default_max_depth) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlineexplicit |
base_uniform_tree_hierarchy(vec_type const &min, vec_type const &max, std::size_t const max_depth=default_max_depth) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
base_uniform_tree_hierarchy(vec_type const &min, vec_type const &max, std::size_t const level, std::size_t const max_depth) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlineprotected |
cell_t typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
center() const | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
center(std::size_t const i) const | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
check_intersection(ray_type const &r, Real const=0) const -> optional_intersection_type override | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | inlinevirtual |
child_at(integral auto const ... is) const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
children() const -> auto const & | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
collect_nearby_cells(vec_type const &pos, std::set< cell_t > &cells) const -> void | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
construct(vec_type const &min, vec_type const &max, size_t const level, size_t const max_depth) const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type >::construct(vec_type const &min, vec_type const &max, std::size_t const level, std::size_t const max_depth) const -> std::unique_ptr< hierarchy_type > | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
default_max_depth | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | static |
distribute() | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
distribute_cell(integral auto const ... is) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
distribute_cell(std::array< std::size_t, NumDimensions > const &is, std::index_sequence< Is... >) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
distribute_cell(std::array< std::size_t, NumDimensions > const &is) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
extent(std::size_t i) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
extents() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
grid() const -> auto const & | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
grid_type typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
hierarchy_type()=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
hierarchy_type(hierarchy_type const &)=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
hierarchy_type(hierarchy_type &&) noexcept=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
hierarchy_type(grid_type const &grid) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlineexplicit |
hierarchy_type(grid_type const &grid, size_t const max_depth=parent_type::default_max_depth) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlineexplicit |
hierarchy_type(vec_type const &min, vec_type const &max, grid_type const &grid, size_t const max_depth=parent_type::default_max_depth) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
hierarchy_type(vec_type const &min, vec_type const &max, size_t const level, size_t const max_depth, grid_type const &grid) | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlineprivate |
holds_cells() const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
index(std::index_sequence< Seq... >, Is const ... is) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlineprivatestatic |
index(integral auto const ... is) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlinestatic |
index_order_t typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
infinite() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlinestatic |
insert_cell(Indices const ... is) -> bool | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
intersection_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
is_at_max_depth() const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
is_cell_inside(integral auto const ... is) const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
is_cell_inside_2(std::size_t const ix, std::size_t const iy) const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlineprivate |
is_cell_inside_3(std::size_t const ix, std::size_t const iy, std::size_t const iz) const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlineprivate |
is_inside(pos_type const &p) const | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
is_rectangle_inside(vec< Real, 2 > x0, vec< Real, 2 > x1, vec< Real, 2 > x2, vec< Real, 2 > x3) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
is_simplex_inside(vec< Real, 2 > const &x0, vec< Real, 2 > const &x1, vec< Real, 2 > const &x2) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
is_simplex_inside(vec< Real, 3 > x0, vec< Real, 3 > x1, vec< Real, 3 > x2) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
is_simplex_inside(vec< Real, 3 > x0, vec< Real, 3 > x1, vec< Real, 3 > x2, vec< Real, 3 > x3) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
is_splitted() const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
level() const | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
m_cell_handles | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
m_children | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
m_grid | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
m_level | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
m_max | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | private |
m_max_depth | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
m_min | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | private |
max() const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
max() -> auto & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
max(std::size_t i) const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
max(std::size_t i) -> auto & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
min() const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
min() -> auto & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
min(std::size_t i) const -> auto const & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
min(std::size_t i) -> auto & | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
nearby_cells(pos_type const &pos) const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
num_cell_handles() const | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
num_children() -> std::size_t | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inlinestatic |
num_dimensions() -> std::size_t | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inlinestatic |
operator+=(pos_type const &point) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
operator=(hierarchy_type const &) -> hierarchy_type &=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
operator=(hierarchy_type &&) noexcept -> hierarchy_type &=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type >::operator=(base_uniform_tree_hierarchy const &) -> base_uniform_tree_hierarchy &=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type >::operator=(base_uniform_tree_hierarchy &&) noexcept -> base_uniform_tree_hierarchy &=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
tatooine::axis_aligned_bounding_box::operator=(axis_aligned_bounding_box const &other) -> axis_aligned_bounding_box &=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
tatooine::axis_aligned_bounding_box::operator=(axis_aligned_bounding_box &&other) noexcept -> axis_aligned_bounding_box &=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
optional_intersection_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
parent_type typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
pos_type typedef | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
random_point(RandomEngine &&random_engine=RandomEngine{ std::random_device{}()}) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
ray_type typedef | tatooine::detail::aabb_ray_intersectable_parent< axis_aligned_bounding_box< Real, NumDimensions >, Real, NumDimensions > | |
real_type typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
reset() | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
split(std::index_sequence< Seq... > seq) | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
split() | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | inline |
split_and_distribute() | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | inline |
this_type typedef | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | |
vec_type typedef | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | |
volume(std::index_sequence< Is... >) const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inlineprivate |
volume() const | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
write_vtk(filesystem::path const &path) | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | inline |
~axis_aligned_bounding_box()=default | tatooine::axis_aligned_bounding_box< Real, NumDimensions > | |
~base_uniform_tree_hierarchy()=default | tatooine::base_uniform_tree_hierarchy< Real, NumDimensions, hierarchy_type > | virtual |
~hierarchy_type()=default | tatooine::structured_grid< Real, NumDimensions, IndexOrder >::hierarchy_type | virtual |
~ray_intersectable()=default | tatooine::ray_intersectable< Real, NumDimensions > | virtual |