Tatooine
Public Member Functions | Public Attributes | List of all members
tatooine::flowexplorer::nodes::random_points Struct Reference

#include <random_points.h>

Inheritance diagram for tatooine::flowexplorer::nodes::random_points:
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Collaboration diagram for tatooine::flowexplorer::nodes::random_points:
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Public Member Functions

 random_points (flowexplorer::scene &s)
 
virtual ~random_points ()=default
 
auto render (mat4f const &, mat4f const &) -> void override
 
auto on_pin_connected (ui::input_pin &, ui::output_pin &) -> void override
 
auto on_property_changed () -> void override
 
auto update_points () -> void
 
- Public Member Functions inherited from tatooine::flowexplorer::renderable< random_points >
auto serialize () const -> toml::table override
 
auto deserialize (toml::table const &serialization) -> void override
 
auto draw_properties () -> bool override
 
auto type_name () const -> std::string_view override
 
- Public Member Functions inherited from tatooine::flowexplorer::base::renderable
 renderable (std::string const &title, flowexplorer::scene &s)
 
template<typename T >
 renderable (std::string const &title, flowexplorer::scene &s, T &ref)
 
 renderable (renderable const &w)=delete
 
 renderable (renderable &&w) noexcept=delete
 
auto operator= (renderable const &w) -> renderable &=delete
 
auto operator= (renderable &&w) noexcept -> renderable &=delete
 
virtual ~renderable ()=default
 
virtual auto render (mat4f const &projection_matrix, mat4f const &view_matrix) -> void=0
 
virtual auto is_transparent () const -> bool
 
virtual auto on_mouse_drag (int, int) -> bool
 
auto on_mouse_clicked () -> void
 
auto on_mouse_released () -> void
 
auto is_picked () -> bool
 
virtual auto check_intersection (ray< float, 3 > const &) const -> std::optional< intersection< double, 3 > >
 
- Public Member Functions inherited from tatooine::flowexplorer::ui::base::node
 node (flowexplorer::scene &s)
 
 node (std::string const &title, flowexplorer::scene &s)
 
template<typename T >
 node (flowexplorer::scene &s, T &ref)
 
template<typename T >
 node (std::string const &title, flowexplorer::scene &s, T &ref)
 
virtual ~node ()=default
 
template<typename... Ts>
auto insert_input_pin (std::string const &title, icon_type const t=icon_type::flow) -> auto &
 
template<typename Prop >
auto insert_input_pin_property_link (input_pin &pin, Prop &prop) -> auto &
 
template<typename T >
auto insert_output_pin (std::string const &title, T &ref, icon_type const t=icon_type::flow) -> auto &
 
auto title () const -> auto const &
 
auto title () -> auto &
 
auto scene () const -> auto const &
 
auto scene () -> auto &
 
auto set_title (std::string const &title)
 
auto has_self_pin () const -> bool
 
auto self_pin () const -> auto const &
 
auto self_pin () -> auto &
 
auto input_pins () const -> auto const &
 
auto input_pins () -> auto &
 
auto output_pins () const -> auto const &
 
auto output_pins () -> auto &
 
auto draw_node () -> void
 
auto node_position () const -> ImVec2
 
auto notify_property_changed (bool const notify_self=true) -> void
 
auto update_property_links () -> void
 
virtual auto draw_properties () -> bool=0
 
virtual auto on_property_changed () -> void
 
virtual auto on_title_changed (std::string const &) -> void
 
virtual auto on_pin_connected (input_pin &, output_pin &) -> void
 
virtual auto on_pin_connected (output_pin &, input_pin &) -> void
 
virtual auto on_pin_disconnected (input_pin &) -> void
 
virtual auto on_pin_disconnected (output_pin &) -> void
 
virtual auto type_name () const -> std::string_view=0
 
virtual auto update (std::chrono::duration< double > const &) -> void
 
virtual auto on_path_selected (std::string const &) -> void
 
- Public Member Functions inherited from tatooine::flowexplorer::uuid_holder< ax::NodeEditor::NodeId >
 uuid_holder (size_t const id)
 
 uuid_holder (ax::NodeEditor::NodeId const &id)
 
 uuid_holder ()
 
auto get_id () const -> const auto &
 
auto get_id () -> auto &
 
auto get_id_number () const
 
auto set_id (size_t const new_id)
 
constexpr auto operator== (uuid_holder< ax::NodeEditor::NodeId > const &other) const -> bool
 
constexpr auto operator== (ax::NodeEditor::NodeId const &id) const -> bool
 
constexpr auto operator== (size_t const id) const -> bool
 
constexpr auto equals ()
 
virtual auto serialize () const -> toml::table=0
 
virtual void deserialize (toml::table const &)=0
 
- Public Member Functions inherited from tatooine::flowexplorer::toggleable
constexpr toggleable (bool active=true)
 
constexpr toggleable (toggleable const &)=default
 
constexpr toggleable (toggleable &&)=default
 
constexpr auto operator= (toggleable const &) -> toggleable &=default
 
constexpr auto operator= (toggleable &&) -> toggleable &=default
 
 ~toggleable ()=default
 
virtual constexpr auto set_active (bool active=true) -> void
 
constexpr auto activate () -> void
 
constexpr auto deactivate () -> void
 
constexpr auto toggle () -> void
 
constexpr auto is_active () const -> bool const &
 
constexpr auto is_active () -> bool &
 
- Public Member Functions inherited from tatooine::flowexplorer::ui::node_serializer< T >
auto serialize (T const &t) const -> toml::table
 
auto deserialize (T &t, toml::table const &serialized_node) -> void
 
auto draw_properties (T &t) -> bool
 
constexpr auto type_name () const -> std::string_view
 

Public Attributes

std::vector< vec2m_points2d
 
std::vector< vec3m_points3d
 
gl::indexeddata< vec3fm_points_gpu
 
ui::input_pinm_input
 
ui::output_pinm_out2d
 
ui::output_pinm_out3d
 
int m_num_points = 10
 
- Public Attributes inherited from tatooine::flowexplorer::base::renderable
bool m_picked = false
 

Additional Inherited Members

- Public Types inherited from tatooine::flowexplorer::renderable< random_points >
using serializer_t = ui::node_serializer< random_points >
 

Constructor & Destructor Documentation

◆ random_points()

◆ ~random_points()

virtual tatooine::flowexplorer::nodes::random_points::~random_points ( )
virtualdefault

Member Function Documentation

◆ on_pin_connected()

auto tatooine::flowexplorer::nodes::random_points::on_pin_connected ( ui::input_pin ,
ui::output_pin  
) -> void
overridevirtual

◆ on_property_changed()

auto tatooine::flowexplorer::nodes::random_points::on_property_changed ( ) -> void
overridevirtual

◆ render()

auto tatooine::flowexplorer::nodes::random_points::render ( mat4f const &  ,
mat4f const &   
) -> void
overridevirtual

◆ update_points()

auto tatooine::flowexplorer::nodes::random_points::update_points ( ) -> void

Member Data Documentation

◆ m_input

ui::input_pin& tatooine::flowexplorer::nodes::random_points::m_input

◆ m_num_points

int tatooine::flowexplorer::nodes::random_points::m_num_points = 10

◆ m_out2d

ui::output_pin& tatooine::flowexplorer::nodes::random_points::m_out2d

◆ m_out3d

ui::output_pin& tatooine::flowexplorer::nodes::random_points::m_out3d

◆ m_points2d

std::vector<vec2> tatooine::flowexplorer::nodes::random_points::m_points2d

◆ m_points3d

std::vector<vec3> tatooine::flowexplorer::nodes::random_points::m_points3d

◆ m_points_gpu

gl::indexeddata<vec3f> tatooine::flowexplorer::nodes::random_points::m_points_gpu

The documentation for this struct was generated from the following file: