#include <intersection.h>
◆ normal_t
template<typename Real , size_t N>
◆ pos_type
template<typename Real , size_t N>
◆ ray_intersectable_ptr_t
template<typename Real , size_t N>
◆ ray_t
template<typename Real , size_t N>
◆ real_type
template<typename Real , size_t N>
◆ vec_t
template<typename Real , size_t N>
◆ incident_ray
template<typename Real , size_t N>
◆ intersectable
template<typename Real , size_t N>
pointer to primitive object
◆ normal
template<typename Real , size_t N>
normal of intersection point on the primitive
◆ position
template<typename Real , size_t N>
world position of intersection
template<typename Real , size_t N>
The documentation for this struct was generated from the following file:
- /mnt/data/home/ci/builds/Bicifxyn/0/libs/tatooine2/geometry/include/tatooine/intersection.h